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They’re Finally Making That Beyond Good and Evil Sequel, but Are Ditching the Only Thing We Remember

Not to brag, but I liked the original Beyond Good and Evil game before it was cool. I was a Playstation 2 man back in the good old days of 2003, and I remember seeing an article either online or in one of those old gaming mags that listed BGAE as something like ‘the best game you’ve never heard of’. So I went out on a whim, picked it up and loved the heck out of it! It was a great game.

Which is why everybody has hanging on every word of a potential sequel for years now. We enjoyed the game and would like to continue playing as the heroic Jade, the photographer/ass-kicker protagonist.

Well finally, at E3 this week, Beyond Good and Evil 2 was properly announced! But here’s the weird thing…it’s going to be a prequel. No Jade.

That doesn’t make any sense to me.

Does anybody remember anything about the “mythology” of the original game? All I remember is that it was a fun game with a cool main character, who fought bad guys and took photographs on the side. And she had a pig-man sidekick. I don’t remember anything about the planets or the galaxy or the government or the society. I don’t remember anything about what they plan to build this prequel on.

It’s been more than 10 years. We all wanted a sequel, sure, but why take away the most iconic thing about the original game? Especially when that was badass, cool female protagonist?

BGAE Jade 01

We all remember her

Can it really be considered part of the same franchise if everything is different? Sure, this prequel has apparently got talking pig-men, but that’s hardly unique to this game alone. They’ve got those in Angry Birds.

The game engine is going to be different. The gameplay is going to be different. The characters and concepts are going to be different. The people making the game are going to be different.

Is this just a company banking on a popular name brand? Banking on the idea that all us video game nerds kept the hope of a sequel alive all these years?

Stupid world. This is why we can’t have nice things.

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About Sean Ian Mills

Hello, this is Sean, the Henchman-4-Hire! By day I am a mild-mannered newspaper reporter in Central New York, and by the rest of the day I'm a pretty big geek when it comes to video games, comic books, movies, cartoons and more.

Posted on June 12, 2017, in Video Games and tagged , . Bookmark the permalink. 6 Comments.

  1. It’s probably similar to what happened with Bethesda and “Prey”, the developer was making a new sci-fi game, they haven’t chosen the name yet, the publisher remembered they have an IP that’s unused and told them to use that.

    • Yeah, that’s probably what happened. Somebody was developing this nifty, futuristic pirate game and they decided to slap in some animal people and call it Beyond Good and Evil 2.

      Did you know that’s how we got Die Hard?

      • I don’t think that’s the case here. Michel Angel, the designer of the original Beyond Good & Evil, was on stage at E3 presenting the trailer. He was also very clearly crying tears of joy (seriously, look it up). So at the very least we know that this game is: 1) Made by the same people who made the first one and 2) These people have been waiting 15 years to make the game, they really care about it.

        It’s definitely not just the cynical re-branding.

      • I heard he was there and teared up. That’s an interesting point. But then it might be a matter of this one creator/fan being more interested in his universe than the rest of us.

      • And there are plenty of examples in the gaming world of sequels that waited too long to be made. Usually, by the time these are done the team is past its prime, the creators have lost their touch, and the follow-up is a disappointment.

        Point in case, the Ubisoft of today has very little to do with the Ubisoft of fifteen years ago, the company being a shambling mess of what it used to be. I do not trust this sequel will give us anything we wanted and everything we didn’t ask for.

  2. And the clown show over at Ubisoft continues.

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