Category Archives: Reviews
Crysis 3 review
In my mind, Crysis is one of the most underrated first person shooters that I know of.
Released in 2007, the first Crysis went virtually unnoticed against such competition as Halo 3, Call of Duty 4 and Gears of War. It was a treasure waiting to be excavated by gamers like myself.
The protagonist was a member of a special unit of highly-trained soldiers wearing experimental “nanosuits” like the one shown above. The nanosuit offer a range of special abilities to be activated in-game, including super-speed, super-strength, a cloaking device, and armour-plating which added a refreshing new dynamic to the old “Supersoldier kills hordes of aliens” trope made popular by Halo.
Your unit in Crysis was sent to a remote island to fight a North Korean threat. The short version of the story is that the North Koreans in Crysis woke an ancient, hibernating alien race beneath the earth. Picking up where the first Crysis left off, Crysis 2 began with an alien plague that had wiped out much of Manhattan’s population and brought the city under marshal law. A new main character found himself in command of one of the aforementioned nanosuits, and the fate of New York City (and by extension, the world) rested on his shoulders as the Big Apple found itself being invaded by the alien threat unleashed in the first game: called The Ceph. He defeats the Ceph hivemind, and the world is saved…until now.
Review: X-Factor #252
Alright, alright, the Hell on Earth War is settling in nicely, and X-Factor remains a good read, but the potential for being overdrawn is starting to set in. This is part three or five of the big event (depending on if you count the prologue), and we haven’t made much progress as of yet. That’s not a problem, per se. But I’m starting to worry that writer Peter David has too much stuff planned, and that this story will become mired in filler and fluff until it grossly outstays its welcome. That’s what tends to happen with PAD’s big event stories, and I’m definitely worried for Hell on Earth War. So far, things seem to be moving forward well enough, but I definitely think there is reason to worry.
The story isn’t really resonating on a personal or emotional level with any of the characters. Everybody is kind of just doing stuff and then doing more stuff, with the only promise being that more stuff is definitely going to occur in the next issue.
Comic Rating: 4/5: Good.
The only real characters with any kind of real, personal connection to this story are Tier and, by extension, his mother Wolfsbane. But we barely know Tier. Prior to this story, he was a baby, so this is our first time getting to know him as a thinking, feeling adolescent. And, by extension, we don’t even really know Wolfsbane as a mother. We know she was pregnant for awhile, and was really broken up about abandoning Tier, but we never saw her spend any real time with the kid, at least time that wasn’t about running from danger or fighting. So we have no real experience with Tier, and no experience with Wolfsbane as a mom. So even their personal connection to the Hell on Earth War is really based on stuff we were told about, not something we were actually shown and experienced. The personal connection to the reader just isn’t there.
Likewise, everybody else in X-Factor is kind of just along for the ride. They also barely know Tier, and are kind of just helping him because it’s the right thing to do. There’s maybe been one line from Multiple Man about how they’ll protect him because he’s Wolfsbane’s son, but nobody has really said or done anything with Rahne to indicate that they’re going to stick by her side no matter what. They’re just there and fighting whatever bad guy shows up on the page. Even when their good friend and teammate Strong Guy is revealed to be a villain, it doesn’t seem to faze anybody. Nobody really cares that Guido has turned on them. He’s just the bad guy that shows up, so there’s a fight scene.
This cannot sustain a comic book story, especially not one that lasts as long as PAD usually does. I wouldn’t be surprised if we were still dealing with the Hell on Earth War come the fall. So I’m really worried about the pacing of this story. But at least, for now, it’s still an exciting read with a lot of cool action and adventure.
Join me after the jump for a full synopsis and more review!
Review: Dead Space (The Graphic Novel)
The fine people at Titan Books have sent me a new stack of graphic novels, this time based on the Dead Space video game series. I’ve never actually played the games, but I’m more than happy to review good comics when I get them. We’ll start with the collected edition of Dead Space, written by Antony Johnston and drawn by Ben Templesmith. The series was first published as six separate issues in 2008. It’s a prequel to the first game, telling the story of the original Necromorph outbreak on the planet Aegis VII. I can’t say how well it ties into the first game, or what fans of the series might think, but I can say that it’s a pretty cool story, playing out like your typical space monster movie.
If you’re a fan of the Dead Space video game series, I think you’ll enjoy this prequel adventure. Non-fans might enjoy this gripping and claustrophobic monster tale, drawn with some very moody art.
Comic Rating: 4/5: Good.
This graphic novel plays out exactly like a good old fashioned monster movie, especially one in space. A far-off, isolated space colony discovers something mysterious and alien, it slowly starts to drive people insane and then finally everything explodes in gore, guts and reanimated corpses! That this graphic novel is a prequel instead of just an adaptation of the video game is a good idea. It tells its own story, and for fans of the series, I bet it would make a nice companion piece.
If you’re unfamiliar with the Dead Space games, they’re a series of third-person, survival horror shooters starring space engineer Isaac Clarke. They typically involve exploring dark and spooky environments that get more and more wicked and dangerous as the Necromorphs start taking over. It’s a fairly popular series, I believe, with Dead Space 3 released earlier this month. And like most good video game franchises these days, there’s a whole wealth of backstory to discover and pour over as you play. I know the first Dead Space game is littered with various tidbits of information about the breakout, and it appears that writer Antony Johnston has taken some of those clips and turned them into their own fascinating story.
This kind of comic is right up my alley. And there are two more Dead Space graphic novels to review at a latter date. For now, let’s explore Dead Space, which you can find on Amazon.com.
Hench-Sized Comic Book Reviews – 2/16/13
Do you like Batman and the X-Men? Because those are the only comics that came out this week! Or at least, they’re the only comics on my pull list this week (if we don’t count Scarlet Spider). But wow, what a great week for Batman and the X-Men! Death of the Family ends in Batman, with a sort-of epilogue in Batman and Robin. The Internet is crowing about the finale of Scott Snyder’s Joker story…but I just don’t get it. Sorry. I guess it went right over my head. Still entertaining though.
The real treasure this week is the first issue of Brian Michael Bendis’ Uncanny X-Men, debuting Cyclop’s new team of mutant revolutionaries! I have very much been looking forward to this comic, and it does not disappoint! Uncanny X-Men #1 easily wins Comic Book of the Week!
Comic Reviews: Batman #17, Batman and Robin #17, Uncanny X-Men #1, Wolverine and the X-Men #25.





