Review: Assassin’s Creed 3
Welcome to the end of Assassin’s Creed Week here at Henchman-4-Hire! I hope you’ve enjoyed yourselves. Maybe I’ll be able to think up some new theme weeks to come. I apologize for the lateness of this review. Assassin’s Creed 3 came out at the end of October, but I wanted to wait to get the PC version when it came out later because my computer has better graphics than my standard definition TV. And this is a game that demands the best graphics. I also had to beat the darn thing, and that took a good chunk of time. Day jobs tend to get in the way of wanting to play video games all day long. But here we are, Assassin’s Creed 3, probably my most anticipated game of this year – and it more than lived up to the hype and excitement! This is one hell of a game and a damn fine expansion on the series as a whole.
Boasting what has to be one of the single greatest game worlds and atmosphere in all of gaming, Assassin’s Creed 3 has an awesome main story, oodles of side projects and definitely improves on all of the best aspects of the series.
Game rating: 5/5: Great!
That’s not to say the game isn’t without flaws, and it has more than a few, mostly to do with the side missions and projects. The main storyline is great, with some surprising twists and some very well-done character development. Connor is a fun, though sometimes stiff, protagonist, and his enemies are some of the most well-defined in the entire series. I loved killing the Borgias in Rome as much as the next guy, but the Templars get some real character development in this game, some of it very entertaining. The best parts of the game are still the parts that define the Assassin’s Creed series: dizzying parkour and smooth, vibrant slaughter. Assassinations are still incredibly fulfilling (when I can get them right), and fighting feels just a bit more fun, with more animations and variety. And the ways in which the developers have upgraded the parkour to include trees and wilderness will astound you. So much fun!
And believe me, we’ll be talking about the naval missions. They’re a whole new great game in and of themselves.
The weakest link in Assassin’s Creed 3 are the Desmond Miles missions set in the present day. While some of the missions involve some truly spectacular visual achievements, Desmond has never felt so worthless. And he’s supposed to be saving the world, for cryin’ out loud! And sure enough, Desmond gets one clunker of an ending. So it’s a good thing Connor can shoulder the weight of the entire game.
Join me after the jump for the rest of the review!
What is Your Favorite Assassin’s Creed Game?
Today we’re going to experiment with the first ever poll in the history of my blog! If this works, maybe I’ll do more! But for Assassin’s Creed Week, I want to know what your favorite Assassin’s Creed game is! Then tell us why in the comments!
I’m torn between Assassin’s Creed 3 and some of the Ezio games…
Eagle Vision? Meet Donut Vision

Found it online, not sure who draw it. But I definitely think it fights this week’s special theme!
I’m a Little Ashamed That I Don’t Know More about Pacific Rim
I don’t know how I missed so much of the early hype and explanation of Pacific Rim, having only really found out when I watched a teaser trailer at random a few weeks ago. But this movie was made for me!
Giant monsters! Mech suits! A super sci-fi modern take on Godzilla movies! GLaDOS doing the voice of the computer! I’m in Nerd Heaven! Not to mention how much this movie likes like Evangelion, though I never watched. But surely some nerds are super thrilled. I know somewhere in the back of my mind I’d heard that Guillermo del Toro was making a movie called Pacific Rim. But I never bothered to care what it was about. I mean, c’mon, what kind of name is ‘Pacific Rim’ for this kind of movie? Stupid!
And here I thought there were enough movies coming out in 2013 to get excited about.
Here’s a synopsis:
When legions of monstrous creatures, known as Kaiju, started rising from the sea, a war began that would take millions of lives and consume humanity’s resources for years on end. To combat the giant Kaiju, a special type of weapon was devised: massive robots, called Jaegers, which are controlled simultaneously by two pilots whose minds are locked in a neural bridge. But even the Jaegers are proving nearly defenseless in the face of the relentless Kaiju. On the verge of defeat, the forces defending mankind have no choice but to turn to two unlikely heroes—a washed up former pilot (Charlie Hunnam) and an untested trainee (Rinko Kikuchi)—who are teamed to drive a legendary but seemingly obsolete Jaeger from the past. Together, they stand as mankind’s last hope against the mounting apocalypse.
That sounds completely insane! But it’s still going to exist!
Literal Assassin’s Creed Trailers
I have become a huge fan of Tobuscus’ Literal Trailers series. And he just so happens to have done two Assassin’s Creed Literal Trailers! How fortunate, considering this is Assassin’s Creed Week!
First up is the trailer for Assassin’s Creed: Brotherhood, the first sequel to Assassin’s Creed II. In it, Ezio faces off against the Borgia clan, who control the Papacy in Rome.
Good times! Next up is a similar literal trailer for the next game, Assassin’s Creed: Revelations. This one is a bit more dark.
Why Tobuscus never made a Literal Trailer for Assassin’s Creed 3, I will never know.



