Category Archives: Reviews

Review: The Hobbit: An Unexpected Journey

It may not be The Lord of the Rings, but we’re only getting started. We’ve got a few less hobbits, a lot more dwarves, and the same epic sense of adventure. The Hobbit: An Unexpected Journey is the start of another great trilogy by director Peter Jackson. I’m happy to say that it lived up to my expectations, perhaps even in ways I had not expected. Let me say up front that I have never read The Hobbit by J.R.R. Tolkien, so I had very little knowledge of what was to come or what might happen, other than there being a hole in the ground, in which there lived a hobbit.

The fate of Middle Earth may not be at stake this time, but The Hobbit: An Unexpected Journey is no less exciting and adventurous. And it just feels good to be back in Middle Earth, enjoying a new story with all the familiar, lovable trappings.

Movie Rating: 5/5: Great.

Starring that guy from the British version of the Office

The Lord of the Rings films are my favorite of the great geek trilogies, so I was definitely looking forward to The Hobbit. Yet after seeing it, I felt as if something was missing; some special spark, some level and grandiose. Then I realized that I was comparing this one film to the entirety of previous trilogy, all the way from Fellowship of the Ring to Return of the King. And in that regard, of course, The Hobbit doesn’t hold up, because this is just one film of a whole new trilogy. There is much more adventure to come and more movies to see. And this new trilogy is definitely off to a good start.

Almost everything about this new movie succeeds. The story is a strong one and seems perfect for what we know of Middle Earth. The humor is delightful and definitely funny, and doesn’t over-saturate the film, unlike the action. There were times were I rolled my eyes at just how quickly the characters were thrust into another action scene, but they were still enjoyable to watch. The CGI didn’t bother me in the least. And the characters are especially fun, whether it’s seeing old favorites like Gandalf and Elrond, or meeting all the new dwarves; though unless you brought some kind of cheat sheet with you, only a few of the baker’s dozen dwarves really stood out. With the exception of Thorin Oakenshield, I forgot all of their names almost immediately.

But most importantly, Bilbo Baggins was one awesome hobbit. Much more badass than his nephew Frodo.

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Hench-Sized Comic Book Reviews – 12/15/12

Where are all the Christmas specials at? I would have expected more Christmas-themed comics this week, but perhaps everything is being saved for next week, when every comic under the sun is going to come out. Seriously, there are going to be almost a dozen comics for me next week! Which is so weird, considering there are only four this week. What’s up with that? But at least they’re four good comics, including some truly exciting chapters in the ‘Death of the Family’ story in Batman. The Joker is at the top of his villainous game, and he hits the Bat-books with a wicked one-two punch this week. And that’s not including the books I don’t read, like Batgirl, which this week announced the unceremonious firing of writer extraordinaire Gaily Simone. How DC could fire that woman is beyond me, especially firing her by e-mail. I’m definitely not going to pick up Batgirl anytime soon with Simone kicked off the book. Bad move, DC Comics.

Funny AND grossly disturbing!

But no matter, the rest of the Bat-books are doing splendidly. And out of the two I read this week, Batman and Robin inches ahead to win Comic Book of the Week!

Comic Reviews: Batman #15, Batman and Robin #15, Cable and X-Force #1, Winter Soldier #13.

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Review: Scarlet Spider #12

Sayonara, Minimum Carnage! And good riddance! You were a terrible story, you were terrible for the Scarlet Spider and you had an even worse ending! In fact, I’m not going to dwell on you for another second. Believe you me, folks, you do not care how Minimum Carnage ended. It was dumb, so very dumb. And hopefully we’ll never have to worry about it again. Because Christopher Yost comes roaring back to Scarlet Spider with what might be its best issue yet! I laughed! I giggled! I cheered! I’m very excited for the future of Scarlet Spider after this amazing issue.

Scarlet Spider #12

After the mismatched everything of that unfortunate crossover, Yost settles in for a simple, done-in-one story that re-establishes all the characters and sends Kaine towards his next adventure. Yost also, to nice comedic effect, uses alcohol to simply wash away the stain that was Minimum Carnage.

Comic rating: 5/5: Great.

I almost get the feeling that Yost is just as glad to be rid of Minimum Carnage as I am. Kaine dwells for a little bit on what happened, but Yost wisely uses the events of the crossover as a springboard into a rather comedic and entertaining attitude for our main character. And that’s the most you can ask for from a big crossover, that it provides some new fuel or motivation for the characters. In this case, it’s Kaine getting drunk off his ass and wanting to just quit everything and flee to Mexico, as he’d originally intended at the start of the series. Which then gives us an opportunity to see how each of his supporting characters impacts his life to talk him out of it, and how, in the end, he’s damn good at being a hero. I got a really strong sense of community with this issue, how Yost has somewhat successfully built up this supporting cast into a real group of people, and how Kaine is a part of that group. He also does some fantastic work with mystery girl Aracely, really bringing her into her own as a clever ‘kid sister’ type character.

The art is also spectacular. Not as good as original artist Ryan Stegman, but fill-in artist Reilly Brown does a great job with the characters and with the action scenes. He especially does some good work with the comedy, of which there is a healthy dose. I definitely like this artist, and I hope he sticks around.

And did I mention it’s a Christmas issue?

Join me after the jump for a full synopsis of this wonderful issue.

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Review: Assassin’s Creed 3

Welcome to the end of Assassin’s Creed Week here at Henchman-4-Hire! I hope you’ve enjoyed yourselves. Maybe I’ll be able to think up some new theme weeks to come. I apologize for the lateness of this review. Assassin’s Creed 3 came out at the end of October, but I wanted to wait to get the PC version when it came out later because my computer has better graphics than my standard definition TV. And this is a game that demands the best graphics. I also had to beat the darn thing, and that took a good chunk of time. Day jobs tend to get in the way of wanting to play video games all day long. But here we are, Assassin’s Creed 3, probably my most anticipated game of this year – and it more than lived up to the hype and excitement! This is one hell of a game and a damn fine expansion on the series as a whole.

Boasting what has to be one of the single greatest game worlds and atmosphere in all of gaming, Assassin’s Creed 3 has an awesome main story, oodles of side projects and definitely improves on all of the best aspects of the series.

Game rating: 5/5: Great!

That’s not to say the game isn’t without flaws, and it has more than a few, mostly to do with the side missions and projects. The main storyline is great, with some surprising twists and some very well-done character development. Connor is a fun, though sometimes stiff, protagonist, and his enemies are some of the most well-defined in the entire series. I loved killing the Borgias in Rome as much as the next guy, but the Templars get some real character development in this game, some of it very entertaining. The best parts of the game are still the parts that define the Assassin’s Creed series: dizzying parkour and smooth, vibrant slaughter. Assassinations are still incredibly fulfilling (when I can get them right), and fighting feels just a bit more fun, with more animations and variety. And the ways in which the developers have upgraded the parkour to include trees and wilderness will astound you. So much fun!

And believe me, we’ll be talking about the naval missions. They’re a whole new great game in and of themselves.

The weakest link in Assassin’s Creed 3 are the Desmond Miles missions set in the present day. While some of the missions involve some truly spectacular visual achievements, Desmond has never felt so worthless. And he’s supposed to be saving the world, for cryin’ out loud! And sure enough, Desmond gets one clunker of an ending. So it’s a good thing Connor can shoulder the weight of the entire game.

Join me after the jump for the rest of the review!

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Review: Assassin’s Creed Graphic Novels

Assassin’s Creed isn’t just for video games anymore. Like any good franchise, they’ve branched out into other mediums, including a series of graphic novels released in October from publisher Titan Books. They recently sent me some nice hardcover copies of their Assassin’s Creed graphic novels, translated from their original French into English.  The art style is definitely very European (not that I’m an expert), and the story is the familiar Assassiny goodness that we know and love. I only wish the series had taken a few more liberties with their story and really explored the larger Assassin’s Creed universe.

The Assassin’s Creed franchise has a lot of room to expand beyond Desmond Miles and the ancestors you play in the video games. And while these graphic novels do a good job with some of their ideas beyond the usual, they don’t go far enough. If you’re an Assassin’s Creed completionist – or perhaps shopping for one for Christmas – you should enjoy this series. But otherwise, the comics are pretty light on material.

Comic rating: 4/5: Good.

Desmond, Aquilus and Accipiter

The three Assassin’s Creed graphic novels – titled Desmond, Aquilus and Accipiter – tell one long, connected story by following two parallel plots. One is Desmond’s story from the video games, about being kidnapped by Abstergo and then going on the run with Lucy and the Assassins. The other is an original trip into the Animus to visit Aquilus, an ancient Assassin from the Roman Empire. As with the video games, the most interesting material comes from the trips back in time, but writer Eric Corbeyran definitely give us plenty of Desmond action. The guy is much more active and brutal in this series than he is in the games, which is cool to read.

Of the three books, the first one is the weakest because it basically just retreads ground covered in the first game, only in a much more rushed manner. It squeezes in the story of Altair even though it’s completely unnecessary to the overall plot. The two other books delve into original material, including the life of Aquilus and a few adventures that Desmond and his friends have while on the run. The third book is the best of the three, introducing the concept of dueling Animus trips as we see someone else go into the Animus and visit his ancestors. I wish the entire series had been about this new character and his story, but perhaps Corbeyran needed to focus on Desmond and the established game material.

All three comics play hard and fast with the strange concepts of Assassin’s Creed, from the Animus itself to the various characters involved. There were a few times where new characters suddenly pop up and act like we’re supposed to have known them all along, so it was a little confusing. You definitely need an understanding of the games to keep up with the comic. Though considering how big a fan I am of Assassin’s Creed, it wasn’t a problem at all.

You can purchase all three graphic novels on Amazon.com: Desmond, Aquilus and Accipiter. You can also join me after the jump for more review!

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