Category Archives: Comics

Hot Girl/Girl Action

That’s right everybody, my blog is now going to bring you some hot girl/girl action straight from the comic book page! We’re talking the sexiest superheroines this side of Supergirl, ready to get into hot and heavy action in the name of saving the day. And by ‘action’, of course, I mean fight bad guys and literally save the day. And by ‘hot and heavy’ I mean it’s probably exhausting being a superheroine, and I’m sure they worked up a sweat.

Why? What did you think I was talking about?

The girls in question are Zatanna and Power Girl, two semi-popular superheroines whose  final issues dropped last week. They’ve been cancelled. As I’ve mentioned a few times before on this blog, DC Comics is doing a line-wide revamp next month. That means all of the current comics are getting cancelled, including the solo adventures of Zatanna and Power Girl, two of my favorite DC comics. It’s a shame to see them go, so I figured I’d show them off in style by reviewing their final issues: Zatanna #16 and Power Girl #27.

Zatanna #16 and Power Girl #27

First, a word about these types of comics. I love these types of comics. Zatanna and Power Girl are clearly not A-List heroes, like Batman and Superman. Yet with the right writer and some good ideas, DC Comics took a chance and published these series anyway. Comics are filled with hundreds of obscure and seemingly unpopular characters, and every once and awhile, DC and Marvel will put out a series or mini-series starring these characters. Sometimes they’re bad and sometimes they’re great. But I love that comics will take the chance anyway.

It enforces my writing motto: “There’s no such thing as a bad character, only bad writers.”

And fortunately with the Zatanna and Power Girl series, we got good characters, good writers and great artists! Both of their final issues are standalone stories with fill-in writers, so I won’t need to catch you up on any ongoing storylines. They’re both pretty good stories, and are also pretty good examples of what each series was like. Though the Zatanna comic is leagues better than Power Girl.

So let’s start with Zatanna.

The Mistress of Magic!

If you can’t tell from her ‘costume’, Zatanna is a magician. Literally. Her day job is as a classic stage magician who tours and puts on shows all around the world. The catch is that she’s using real magic, and that’s why she’s a superhero. All she has to do to cast a spell is say it backwards, and she can do almost anything. Want to pull a rabbit out of her hat? All Zatanna has to say is, “Raeppa tibbar!” It’s a pretty neat sort of ability. Not many magicians in superhero comics.

Zatanna’s series was about her juggling her stage show and real life with her duties as a superheroine, often with her having to stop some magic-based super-villain. There were a few standalone issues, and some multi-parters. There was a hunky cop who sometimes flirted with her, and she had a stage hand/assistant who helped out from time to time. The main villain, Brother Midnight, was sufficiently spooky and had a storyline or two. Zatanna defeated him in the end. Several issues also featured her cousin Zachary, who was basically just a young, male copy of Zatanna. I never liked him, so ignore him.

The comic was written by Paul Dini, one of the creators of Batman: The Animated Series. Dini is a huge Zatanna fan, and I like to imagine that the series was DC’s gift to him. Like a pet project. Dini and his fill-ins wrote some awesome stories. There was the time she fought the villain who could rewind time, so in order to cast spells she had to speak in only palindromes. Or the time she was almost married to a studly Vegas casino owner so that he could sell her soul to a gambling demon. And my favorite story was probably the time she had to fight a cursed ventriloquist who had been turned into a psycho puppet.

Only to get turned into a puppet herself!

Basically Zatanna got up to all manner of magical mischief, and the final issue is no different. We start on a cross-Atlantic plane ride, with Zatanna taking a red-eye home after a few shows in Europe. Writer Adam Beechen is telling the story with a third-person narrative (different for the series), and it has a fun, playful style to it. The plane almost crashes, but Zatanna raises her sleeping eye-mask, casts a ‘repair’ spell and fixes the plane. All is well and she can keep trying to sleep, though she can’t seem to drift off. When she lands, she’s stuck in customs for a bit and finally makes it home. She crashes into her bed, still super tired, but it seems Zatanna doesn’t get to sleep this night.

The humor in this story, and the series, is delightful

Let me take a moment to say that the art in this issue, by Victor Ibanez, is amazing! It’s a realistic take on the traditional superhero style, and I love it. Zee looks and moves like a real person, not just a flighty superhero. Her facial expressions are a delight as she’s forced out of bed to deal with the books antagonist: the witch boy Uriah. He’s basically just a troublesome little scamp who knows how to use magic. He’s woken Zatanna up in the middle of the night because he wants to be her apprentice. Zatanna is very tired, so she politely tells him to get lost. Uriah doesn’t listen and decides to run wild in her house.

Precocious as he is, Uriah finds Zatanna’s massive library. It’s filled to the brim with magical tomes and books, and Uriah grabs The Book of Maps. The book is what he came for, and it’s supposed to know all the passages and short cuts between dimensions. Uriah’s plan is to use the book to become the most powerful being ever, then perhaps he’ll take over the world. Zatanna can’t allow that, so she chases Uriah from dimension to dimension.

...to dimension to dimension to dimension...

In order to catch Uriah, Zatanna casts a teleportation spell that takes them both to The Dimension of Gargantuans! This next page was wonderfully breathtaking. There are ads in comics, and pages that need to be turned. So a lot of great writers will use those to create a slight cliffhanger and a nice shock page. You see Zatanna chasing Uriah through the portals on one page, read her casting the teleportation spell at the bottom of the page, and then you turn the page to find this:

Booyah!

That’s just awesome and gloriously magical. This is the sort of fun that the Zatanna book brought to the table time and again. When magic combines with awesome, creative writing, you get some really fun adventures. That’s why I enjoyed Zatanna so much. The book never had a consistent artist, but it always had great art issue after issue. And even when Dini wasn’t writing, the fill-ins did a great job.

So Zatanna catches Uriah and takes him back to his witch town. She puts The Book of Maps back into her library and finally gets a moment to sleep. There’s a running gag about her trying to enjoy a dream with studly men and cocoa butter, and the final page shows Zatanna in a sexy bikini standing on a beach, with studly men waving from the ocean. Looks like it’s going to be a fun dream and she’ll be able to get some rest.

This was a fantastic issue and a great send-off to the Zatanna series. It’s fun, zany and funny, with great facial expressions and comedic panel-work. Uriah is hardly a classic villain, but he serves his purpose of being bratty and annoying – two things Zatanna does not want to deal with while she’s so tired. And that added level of being exhausted greatly humanizes Zatanna. She’s tuckered out and just wants to sleep, but instead she has to deal with this annoying thing. We’ve all been there. Humanizing superheroes is the way to make them really stand out as interesting subjects. This issue does a great job of that. I’m sorry to see Zatanna go.

Up next is Power Girl #27, a less interesting comic but still a nice, solid farewell.

We all know where your eyes are focused

Power Girl has a complicated background, but I’ll try to explain it in simple terms. Everybody knows Superman, right? And everybody knows or can understand the concept of Supergirl? Well Power Girl is an alternate reality version of Supergirl, who is now living in the normal DC reality. But none of that matters to this series. All you really need to know is that she’s a youngish woman with all the powers of Superman, who’s trying to make it on her own in New York City. She’s the head of her own tech company, but faces all manner of business and financial problems throughout the series. The book is high on humor and charm, with more than a few bad guy fights to enjoy. It’s not as whimsical as the Zatanna series, but it was fun.

Waking up is hard to do

Especially in the beginning for the first 12 issues, when it was written by Jimmy Palmiotti and Justin Gray, and was drawn by Amanda Conner. I assume they had the initial pitch for the series, and those first 12 issues are phenomenal. They tell the story of Power Girl as a real person, struggling with her day-to-day life while also trying to be Power Girl. She faces off against some tough bad guys, including 3 diva-like alien women who just want to party on Earth, and an overly macho, Zap Brannigan-esque, hairy-chested space stud who wants to mate with her. The stories were funny and friendly, and the art was amazing. Conner drew those picture I posted above, and she draws absolutely gorgeous facial expressions and body language. Power Girl also has the most adorable cat in all of comics.

I prefer the name 'Mr. Cat'

The stories were largely inconsequential. If you’re a Power Girl fan, the comic was probably a godsend. Straight forward, fun adventures starring your favorite superheroine. But the action was never great. The Power Girl comic succeeded because of the humanity in the main character. The writers, even those that filled in after Palmiotti and Gray left, wrote plenty of scenes of Power Girl at home. She played with her cat, worried about her social life and struggled to keep her company from falling apart. At times the idea that she ran her own massive tech company seemed to stretch credibility, but it never got too out of hand. Other superheroes have been CEOs before.

The final issue is a story about a super-villain giving Power Girl one minute to save 3 different people on 3 different sides of the world. Theoretically she only has time to save one, and the villain wants to find out and take note of which choice she makes. Will she save the old people at the top of the Leaning Tower of Pisa, will she save the random fishing girl in east Asian or will she save her superheroine friend Cyclone? All three are being attacked by super-villains, so who will Power Girl save in the minute time limit?

All of them, of course.

Take that, ancient monument!

First Power Girl drops a giant boulder into the ocean, creating a tidal wave that will come into play later. She has the strength and speed of Superman, so she’s able to fly all the way to Brazil to save Cyclone first. She beats up the super-villains who are holding her prisoner and gives Cyclone a message to meet her in east Asia in 25 seconds. Power Girl then flies to Italy and beats up the villain who is trying to knock over the Leaning Tower of Pisa. Power Girl puts the tower back up (though not all the way straight) and flies off to east Asia to save the fishing girl.

Along the way she stops to save a cat in a tree. Kind of a dumb thing to waste precious seconds on, but it’s sort of a call back to the adorable cat from the Amanda Conner issues!

The tidal wave she created at the start comes and hits the super-villain, stopping him from killing the fishing girl. Then Power Girl shows up to knock out the villain. Then Cyclone shows up, and together they use their powers to stop the tidal wave.

Blow Power Girl, blow!

In the end, Power Girl is able to triangulate the location of the lead villain who put her up to these 3 tasks in the first place. It’s revealed to be the Calculator, an intelligent, computer-based, thinking super villain. She flies to his base but finds out that Calculator isn’t even there, he’s just talking via monitor to his goons.  Calculator sort of explains that he was making notes of who Power Girl saved and in which order, to better predict superheroes’ actions. It’s not very clear, at least not to me. And the book ends with Power Girl getting ready to interrogate the goons to figure out more of the Calculator’s plans.

And that’s where it ends.

Kind of odd really. One is led to believe that it’s leading into a new storyline. But again, this was the last issue. It’s written by a guy named Matthew Sturges, who I am not familiar with. And it’s drawn by Hendry Prasetya. Neither one is part of the regular creative team for Power Girl, they’re both fill-ins. They both do an acceptable job. No one’s art will be as good as Amanda Conner, so there’s no point in trying. Sturges tells a good story, even if it doesn’t work very well as a send-off. It’s just a neat little adventure. Sturges even mixes in some of the humor of the series, but that too is a sub-par effort compared to previous issues. So for its final issue, Power Girl takes a step down in quality, but it’s not so bad.

In the end, these two issues were nice endings to each series. Zatanna was fantastic, and Power Girl was OK. I’ll be sorry to see the two titles go because they were some of the few that I and friend-of-the-site Alyssa both read. She even introduced me to Power Girl. Hopefully we’ll find some new ones to read together after the revamp.

Comic Review: ‘X-Men: Schism’ #3

In my effort to do more comic book reviews, I’m going to throw down with another of the big Event Comics coming out of Marvel this summer: X-Men: Schism. This will be my first time visiting X-Men Schism, and sadly I’ve found it to be lacking.

It’s a fun X-Men comic, but it’s utterly failing at its two main points: splitting up Cyclops and Wolverine and introducing some new villains.

X-Men: Schism is essentially the prologue to the next big X-franchise reboot this fall. For years now, the X-Men have been hanging out and doing their thing on the West Coast. They abandoned the classic X-Mansion in Westchester and moved out to their own private island off the coast of San Francisco, then named it Utopia. The X-Men claim they’re their own sovereign nation; whatever. The point is, all the mutants are now living on Utopia with Cyclops leading the X-Men. They’ve been nice and comfortable for years, fighting baddies and doing superhero stuff.

So now it’s time to break them up, it seems.

Zappy, zappy! Slashy, slashy!

The main thrust of this story is supposed to be that some dangerous something or other has come along that’s going to drive a wedge between Cyclops and Wolverine. They’ve never really gotten along, but for decades now they’ve been respectable pals. They trust each other, fight alongside each other and can count on each other. Well the new X-franchise reboot is going to involve a split where each one takes one half of the team and forms their own X-Men. So how do we get to that position?

By issue #3 of the 5-part Schism, I’m not really sure. Absolutely nothing that’s happened so far has convinced me at all that we’re heading to a monumental split of the X-Men, or even a minor split between Cyclops and Wolverine. Writher Jason Aaron is basically feeding us a few minor squabbles so far that I guess are going to lead to the bigger split between the two. But there’s just so much history and friendship between Cyclops and Wolverine that even they seem to acknowledge that getting at each other’s throats is silly.

And this is only issue #3

The story itself is actually fairly cool, and would make a good X-Men story. With mutants gathering power on Utopia, Cyclops and Wolverine attended a world conference about peace and security in issue #1. Cyclops gave a good speech and argued a bit with some jerkly diplomats. Then an evil mutant punk crashed the party and used his telepathy to start making all the diplomats admit their darkest secrets in front of the TV cameras. It’s a minor terroristic prank from a third-rate character – but it pisses everybody off. All around the world these diplomats are calling on their countries to bring their old Sentinel robots out of storage to once again defend themselves against mutants.

That’s a good idea, and I’m enjoying that part of the story. Under Cyclops’ leadership, the X-Men step up and start taking down these idiots and their mutant-killing machines.

Then the evil mutant punk asks for asylum on Utopia, and Cyclops gives it to him FOR SOME REASON! Cyclops’ decision to protect the jerk-whistle who started this mess makes very little sense. Sure there’s the sense of protecting a fellow mutant, but since when has that been an option? Whenever the X-Men beat up evil mutants in the past, they didn’t take those guys under their wings to protect them. It’s a decision that seems forced just to cause a riff with Wolverine, since Wolvie wants to turn the punk over to the proper authorities.

I’m really getting the sense that Cyclops is supposed to be in the wrong here. Because the next little squabble comes in issue #3. One of the young student characters, Idie, is out in the city with some other X-Men when the bad guys attack (more on them later). Idie is a scared teenage girl, and she’s hiding. When she’s the last X-Man standing, she’s able to get on the radio to the others. Wolverine tells her to stay hidden and not do anything. Cyclops tells her to do what she must to save everybody in the building.

So Idie saves people!

When Cyclops and Wolverine finally make it to the scene, Wolverine is pissed that Cyclops had the girl attack and kill the bad guys. Cyclops’ exact orders were ‘You do what you feel you have to’. He didn’t order Idie to kill anybody. She decided to be a hero, be an X-Man and stepped up and saved the day. Everybody made it out of the building before the ‘bomb’ went off, thanks to Idie! But Wolverine is pissed that Cyclops would put her in that situation.

Frankly, Idie is annoying the ever-loving Hell out of me. I know very little about the character. She’s brand new and is featured in a book I don’t read. What little I do know is that she’s from some African village (I think) and was mistreated because she’s a mutant. But so far in Schism, she’s written like a 4-year-old who hates herself. So seeing her do something heroic is only a good thing. As if the teenage X-Men have never gotten their hands dirty. Hell, why’d she even have to kill those guys? Haven’t the X-Men been training her how to use her powers?

Between the evil mutant punk and Idie, the writer seems to be forcing little squabbles down our throats as to why Cyclops and Wolverine will come to blows in the last two issues of this mini-series. But I’m just not buying it. Nothing has happened so far, and there’s no indication that anything will happen, that’s monumental enough to split these two friends and then split the entire X-Men into picking one side of the other.

Especially not the villains.

The Sentinels are not the villains of Schism. Instead, the writer introduces us to Kade Kilgore, a psychotic pre-teen kid who’s taken over the Hellfire Club and is attacking the X-Men for reasons that are not yet clear. I could not be more disappointed in this one-note, implausible, ridiculously over-the-top villain. It’s like the writer said, “Okay, so get this, the bad guys is going to be…a psycho kid!” and then stopped right there.

We meet Kilgore in issue #1 when he kills his father.

And they're in a flying car for some reason...

And since that one moment, we have learned nothing new about this kid or his motivations. Why does he want to kill his father and take over his company? Why is anybody letting him do it? Why does he want to go after the X-Men? No freakin’ clue!

What’s worse is that in issue #2, he’s joined by three other psycho kids who’ve also apparently killed their parents to take over their respective companies. Nobody in the business world is stopping them. Nobody seems to question that they’re now taking orders from clearly homicidal children. It just is. And that’s hair-pullingly idiotic.

First of all, they’re not even written like kids. They’re more like short adults. All four of them (with the exception of the girl who’s playing the ‘loopey’ psychotic maniac) speak and think with complete maturity and intelligence. That completely undoes the reason for them to be kids. Now they’re only kids because it’s crazier, or something to that effect. Like, wouldn’t it be crazy if they were all psycho kids? Yes, it would be crazy, but it wouldn’t make any sense.

Second of all, these kids are super-powerful. Not personally, mind you, but they seem to be unstoppable in a ridiculous way. For some reason, they’ve taken over the Hellfire Club. The idea of a purely human Hellfire Club, one that has turned away from its former mutant masters, is a good idea. But who the hell on the Hellfire Club thinks it’s a good idea to start taking orders from these insane children? Whatever, so the Hellfire Club gives the kids a couple of goon squads and they attack the opening of the new Mutant History Museum in San Francisco.

This is the building where Idie was earlier. She’s joined by her classmates, and then the X-Men Emma Frost, Colossus, Iceman, Magneto and Namor. This is a pretty big team of heavy-hitters for the X-Men. Yet when the kids attack, they and their random Hellfire goons are able to take each of the X-Men out in essentially one hit! That’s all it takes. Hell, both Magneto and Namor each have an exact same moment where they take all the time in the world to introduce themselves, give the evil children a moment to explain the fancy gun they have and then the kids use the gun to take out Magneto and Namor. And these guns are ridiculous. The gun to take down Namor shoots out heat pads on the ground, dehydrating the undersea king. The gun that takes down Magneto shoots miniaturized neutron stars, or super magnets. WHAT!? These kids have a gun that shoots miniaturized FREAKIN’ stars?

Again, ridiculous! These kids and their weaponry are just too over the top to take seriously.

Now let me stop here for a moment and say ‘yes, this is comics’. These sorts of weapons and villains are awesome in their ridiculous nature. In the world of comic books, of course such a gun is awesome and children as bad guys are cool. But they don’t fit in this mini-series.

This is a serious, down-to-Earth, grounded tale of how Cyclops and Wolverine come to blows and how it splits the X-Men. Everything so far has been very realistic in nature. They went to a peace summit, they’re attending a museum opening. They’re questioning matters of politics. And then in come these ridiculous, over-the-top villains that just clash with the nature of the story. The children villains are so one-dimensional as to be groan-inducingly boring. We don’t even know why they’re doing all of this or why they’re specifically going after the X-Men. And they seem to be able to pull whatever sort of magic weaponry they want out of their asses with the specific purpose of defeating the X-Men in ‘one punch’.

And I haven’t even mentioned the space slugs.

X-Men: Schism has been disappointing so far because it’s failing at its two main points: splitting up Cyclops and Wolverine and introducing the new villains. Nothing these evil, one-dimensional brats have done so far would convince me that the X-Men are going to split up and go their separate ways.

But other than that, the mini-series has been good. Jason Aaron writes a strong team with great personality. The idea that the X-Men have to clean up when all the world starts digging out their old Sentinels is a cool one. And I like the idea of the X-Men doing something global like attending  a peace summit.

And the art has been fantastic. There’s been a different artist for each issue so far, and they’ve all been brilliant.

Except in issue #2 when Cyclops looked anorexic…

I’m Going to Comic-Con!!

New York City, here I come! I hope. I still need to buy the 3-day tickets and there’s a chance that something could go wrong. But as it stands right now, my boss has approved my diabolical scheme to use a personal day to super-extend my vacation. The personal day will link with a day off, so I’ll have all three days off for the New York City Comic Book Convention!

The convention will be Oct. 14, 15 and 16.

I went last year and it was fun, but I realized afterwards that I didn’t do everything I probably should have done. I didn’t attend any panels, and mostly just wandered around people-watching. There’s so much more to do! This year will be better. The plan is to go with my brother, since he’s never been to a Comic-Con before and now he lives in Connecticut, near New York City. So I’ll drive down, visit with him and together we’ll hop over to the city and the convention. A few of my other convention-going friends may even join us!

Suffice to say, it’ll be a pretty cool October. Look for more pictures and stories from the Con in October!

I probably won’t go in costume…unless my brother and I can come up with something easy and inexpensive to make..

6 Greatest Henchmen of All Time

It’s about time this blog got around to more actual henchmen fun! I named my blog Henchman-4-Hire for a reason, to revel in the world of minions and middle class super-villainy. These are the sorts of characters I enjoy, much more so than the actual bad guys. The henchmen are just more fun! They do all the dirty work. They get to be where the action is, while their bosses sit up and wait for the final act. Sometimes it’s the henchmen who actually get to develop as characters, because like the hero, the villain is rather static. And sometimes the henchmen are just there as a warm-up act for the hero.

They die inglorious deaths. They never get the girl. Often they’re killed by their own bosses. But still they can become as beloved as the villains themselves.

This is a list of the 6 greatest henchmen in pop culture. From comics to movies to TV, who are the best minions and right-hand men and women? Some of the choices are just my opinion, and just on here for fun. Others have taken the role of henchperson and made something special out of it. There have been tons of henchmen over the years, but these 6, I think, are some of the most memorable. They’ve really made a mark on pop culture.

For the purposes of this list, we’ll focus on individuals rather than entire groups of henchmen. And I’m only choosing characters who are clearly subservient to a lead villain. Sure, Darth Vader followed the Emperor, but Vader was first and foremost the lead villain (or hero of the Star Wars saga, give or take a trilogy).

Now let’s get started!

Honorable mention: Bob, Agent of HYDRA

Bob, Agent of HYDRA

I wanted to put Bob on this list, but in the end, he simply hasn’t made any sort of mark on pop culture. Besides, he’s become more of a sidekick than a henchman. The reason I’m putting him as an honorable mention is to reveal, once and for all, the identity of the grinning, thumbs-upping image on the front page of this blog. It’s Bob, Agent of HYDRA! Someday I hope to commission an original and unique Henchman for my site, but for now, Bob is filling in.

Bob became an agent of the evil terrorist organization HYDRA because he was looking for a steady job and wanted the dental plan. Eventually he ran into the merc with a mouth, Deadpool, and was coerced into helping Deadpool flee the HYDRA compound. From then on, Bob became Deadpool’s sidekick and was no longer really one of the nameless, faceless henchmen of HYDRA.

Still, I highly salute the idea of taking one of those nameless, faceless henchmen and turning him into an actual character! In fact, that idea pops up later on this list…

6. Bebop and Rocksteady

Large and in charge

The classic blundering oaf henchmen, Bebop and Rocksteady are the minions of the Shredder and the sworn enemies of the Teenage Mutant Ninja Turtles. A mutant warthog and rhino, they were more a comedy duo than an actual menace. But that wasn’t always the case. In the first few episodes of the Ninja Turtles cartoon, these two were actually kind of badass. They were bigger and stronger than the turtles, and they used machine guns. Sure, guns weren’t honorable, but who needs honor? Point was they were an actual threat. But the Turtles kicked their butts easily. Still, Bebop and Rocksteady were so much fun that they stuck around. They could be quite funny.

Their designs are so wonderfully unique. Whereas the Turtles were simple and clean, with matching colored masks and bands, Bebop and Rocksteady couldn’t be more different. Their bodies were oddly shaped and grotesque, covered in hair and warts. Their voices were almost sickly in their awesomeness. They even sounded stupid. And they wore actual clothes. The two had more modesty than the mostly naked  Turtles, it seems. Bebop is the 80s punk rocker, and Rocksteady the militaristic gun-nut. Though I can’ t remember if either personality was explored beyond just the look. Maybe Bebop had a boombox with him at some point.

The two were great henchmen because they were loyal and could be put to good use with menial labor. They were great and memorable characters because they were funny, uniquely designed and there was always the far-reaching possibility that they might actually win this time.  Heck, they found the Turtles’ secret sewer lair that one time. That’s gotta count for something.

5. Muttley

HeeHeeHee

Everybody loves Muttley! Or at least his laugh. Hopefully I’m not dating myself too badly for all the youngsters out there who read my blog, but Muttley was the henchman of Dick Dastardly, creating a classic Hanna-Barbera villain pair. They first appeared in as the villains in Wacky Races in 1968, and went on to star in their own spin-off: Dastardly and Muttley in their Flying Machines. They were World War I Axis pilots trying to kill an Allied carrier pigeon. They chased that pigeon just like Wile E. Coyote chased the Roadrunner, with wacky planes and hijinks. Sort of like how all old cartoons involved chasing to some variety. And it had a great theme song!

Muttley is a great henchman because of his laugh. Everybody remembers that laugh. He couldn’t talk, not even in typical old cartoony doggie speak, but he was nonetheless anthropomorphic. Essentially a little hairy human. It was that laugh, that snicker, that makes him memorable. Uniquely his own and wickedly fun. Definitely a bad guy’s laugh. He also grumbled, usually at Dastardly’s expense. As loyal as Muttley was, he still found it hilarious when Dick failed to catch that pigeon.

In Wacky Races, the pair drove the Mean Machine. It was a purple death rocket-car, with appropriately sinister-looking bat wing spoilers. I can’t remember if they ever won any of the races or not. Surely they must have gotten on big W.

4. Oddjob

Fear the hat

Flying bowler hats! Movie henchmen don’t get any more menacing or memorable than Oddjob from James Bond’s Goldfinger. Voiceless, ruthless and more than a match for Bond in hand-to-hand fighting, Oddjob was the villainous Goldfinger’s go-to guy for all that bad guy stuff. He knocked out Bond and killed that one chick by covering her skin with gold paint. Now that’s a badass and stylish way to kill somebody. It’s not often that fiendish death-traps actually work. Oddjob is the poster boy for menacing right-hand-man. He was mute (except for a few grunts), did as he was told and actually posed a challenge to Bond – and we’re talking Connery’s Bond.

And if we’re talking about stylish ways to kill somebody, it doesn’t get cooler than a flying, deadly bowler hat. Sure he’s a good fighter and stood up to the worst that Bond could throw at him, but the man knows classy. A deadly bowler hat is both stylish and memorable. Oddjob made one appearance in one film, but that bowler hat has survived through the ages. It’s been parodied in everything from Austin Powers to Chip and Dale’s Rescue Rangers. They even tested his hat-throwing style on Mythbusters! The James Bond series gave the cinema world its best henchmen, and Oddjob stands above them all as one badass mofo.

3. Starcream

He turns into a jet!

Starscream may have been Megatron’s right-hand-bot in the original Transformers cartoon, but he’s more famous for always trying to overthrow his boss and take his job. He’s sycophantic only when it suits him, and power hungry the rest of the time. Those qualities were so memorable from the original cartoon that Starscream was one of the few Decepticons in the modern Transformers movies who actually got a name and made return appearances. I think we can all agree that Michael Bay didn’t really care too much about the personalities of the Transformer characters in his movies, let alone how they connected with the original cartoon. But Starscream is so well known in his role as henchman that he’s one of the few Transformers to maintain his own familiar personality. Now that’s staying power.

Starscream has had a number of different versions over the years since Transformers keeps getting rebooted in cartoon after cartoon. But all of his versions usually share the desire to usurp Megatron and become leader of the Decepticons. Starscream believes more in trickery and guile than brute force, and he feels he is vastly superior to Megatron. Still, he’s usually in the subservient role. Even sarcastically sometimes, since he rarely hides his desire to take over. But Megatron knows not to fear Starscream, since Starscream will always toe the line – at least until he is 100% sure that it’s his moment. That’s happened a few times over the years, for a story or two, but most of the time Starscream is the lead henchman.

2. Henchmen #21 and #24

Skinny Henchman #24 and tubby Henchman #21

Henchman #21, and to a lesser extent his pal #24, have raised the role of henching to an art form. Not only are they the inspiration for this site’s name, but I’ve actually cosplayed as Henchman #21 at a few comic book conventions. They are hilarious. The Henchmen are supporting characters in the cartoon The Venture Bros., a modern day parody/satire of the old Johnny Quest adventure show. The lead villain on The Venture Bros. is the Monarch, and he has a whole army of butterfy-themed henchmen to carry out his nefarious plans. Just like Bond villains have whole armies of nameless, faceless henchmen (also like HYDRA), the Monarch has his own. Henchmen #21 and #24 started out as just two of many, guys who treat ‘henching’ as something of a 9 to 5 job. That’s where the humor lies.

Check out this brilliant scene of what it’s like to get ready for work.

They’re schlubs whose day job is to dress up like butterfly-men and do their master’s dirty work. One of the humorous aspects of villainy in The Venture Bros. is that there is a rulebook and a supervising agency. There are rules for ‘henching’, rules that must be followed. The two guys have to be loyal to their leader, know what he wants them to do before he does and carry out his orders without question. But they also complain about their uncomfortable costumes, the low pay and the fact that they get beat up by the good guys every time. It’s a brilliantly hilarious satire of what it might really be like to work as one of these super-villain’s henchmen.

Season Three's new and improved Henchman #21

And what’s great about these characters is that they’re not being made fun of on the show. Yes they are comedic characters who have silly lives, but the show’s creators treat them with a lot of respect. They know, to some extent, that what they’re doing is silly. But they embrace it whole-heartedly with the love of a true geek. Henchmen 21 and 24 are fully-rounded characters, with hopes, dreams, fears and everything else one might need in life. And when #24 unceremoniously leaves the show at the end of Season Two, #21 has a real emotional reaction. He buffs up and becomes the badass henchman in that picture I posted. They may just be part of the nameless, faceless crowd, but Henchmen 21 and 24 are treated like real people, and the show is more hilarious for that.

The two may not be very well known (though Venture Bros. popularity is growing), but for their contributions to the world of henchmen they deserve the second spot.

While the fanboy in me would like to give them the No. 1 slot, the real choice is by far the greatest henchperson of all time!

1. Harley Quinn

Bang! Bang! My baby shot me down...

Our own Miss Harley Quinn. The Lady in Red and Black. The single greatest henchperson ever. Just look at that smile, those colors; remember that voice that was so squeaky and yet so awesome at the same time. Harley Quinn is a model that all henchmen should aspire too. Because unlike most other henchmen and women out there – and the reason why she is No. 1 – Harley Quinn has actually equaled, if not surpassed, the popularity of her boss. So much so that in both comics and cartoons, Harley Quinn has a life and stories all her own. She has become a solid, well-rounded character completely separate from her role as henchwoman, but she will forever be known as the Joker’s girl.

Harley Quinn made her debut in an episode of Batman: The Animated Series in the mid-90s. She was created for the show to be the Joker’s henchgirl. Everybody knows the Joker. The Dark Knight is one of the highest grossing movies of all time, and Heath Ledger won that post-humous Oscar for the role. Well the Joker was a big villain in Batman: The Animated Series, and writer Paul Dini needed someone to help Joker with a scheme. He got college pal Arleen Sorkin to do the voice, and gave Harley some of Sorkin’s character traits. The costume and name are, of course, taken from the old timey harlequin characters; which is a great touch, since she’s not just Joker Girl or something lame.

Like how Batman has Robin instead of just Batboy.

From that one appearance, Harley Quinn was a huge hit with the fans! She’s funny and fun, and Sorkin has such an amazing and unique voice for the character. Harley was the Joker’s long-suffering girlfriend. Joker treated her like crap, but she’s psychotically devoted to him like a lovesick puppy. It would be sad and tragic in real life, and sometimes it was in the cartoon too, but it’s mostly played for laughs. There was always a sense that maybe, just maybe, Harley wasn’t just a sycophantic freak. That she had her own personality just below the surface, one that didn’t like how the Joker treated her. That made her immensely sympathetic to the viewer. Still, episode after episode, she worked side-by-side with the Joker, doing his dirty work and often falling victim to some of his practical jokes. She was a great henchperson.

A match made in Hell

Harley became so popular with the fans that she eventually made the jump from the cartoon to the comics. First was’ Mad Love’, written and drawn by Dini and Bruce Timm, the lead designer/producer of the show. It told the tragic origin of how Dr. Harleen Quinzel was the Joker’s psychiatrist at Arkham Asylum, and how he played to her sympathies with fake stories of his childhood, eventually getting her to fall in love with him and help him escape. From then on she was hooked! ‘Mad Love’ was a huge success, and it wasn’t long before Harley appeared in the actual Batman comic books. She kept the same origin and costume, she just started appearing alongside the Joker as his henchgirl in the normal comics continuity. People loved her!

She even got her own ongoing comic book for awhile. It ran for 38 issues.

Harley was so popular that she was going to be one of the villains in the proposed fifth Batman movie from the mid-90s. Remember Batman Forever and Batman and Robin, those horrible bombs that killed the franchise? Well Hollywood was planning a fifth: Batman Triumphant. Harley was going to be one of the villains, re-written as the Joker’s daughter come back for revenge. But the incredibly negative reaction to Batman and Robin sunk Batman Triumphant before it ever went into production. We know Harley was going to be a villain because a script was written that would have teamed with her Scarecrow and possibly Man-Bat. She coulda been a star!

Instead, it was the cartoon episode ‘Harley and Ivy’ that really upped Harley’s profile.

A match made in fanboys' wet dreams

In the episode, Harley is kicked out of their lair by an angry Joker. Alone, Harley runs into fellow Bat-villain Poison Ivy and the two team-up in a Girl Power sort of crime spree. Poison Ivy was a well-established Bat-villain at the time, both in the cartoon and in the comics. But some genius at Batman: The Animated Series (Dini again, I believe) decided to team the two female characters up for an episode like Thelma & Louise. The pair were an immediate hit! Soon Harley and Ivy were teaming up in the comics, and their friendship became something unique among villains. They really were friends. They didn’t just stab each other in the back. Suddenly Harley had a life outside of the Joker. Soon, both in the cartoon and the comic, she’s going on solo adventures and openly opposing the Joker at times.

And that’s why Harley Quinn is the greatest henchperson of all time. Created as a one-off character for a single episode, she soon sky-rockets in popularity until she had her own life, her own friends and her own stories completely free of her original boss. Yet she was never a bad henchperson. She wasn’t trying to usurp the Joker. In fact, she still loves him in that weird, twisted way of theirs. So she will always be linked to the Joker, always be his right-hand-lady. But she’s more than earned her own spot as one of Batman’s most popular villains.

Of course, with popularity comes bastardization.

What’s that? A writer has created a unique and excitingly fun character, with an awesome costume and style? And the fanboys love her? Hey marketing executives, what else do we think fanboys love? By jove, you’re right! Fanboys are just perverted fat guys living in their parents’ basements who only buy comics to look at the sexy women. Quick, somebody completely alter the wonderful Harley Quinn so that she’s nothing more than a hideous pin-up doll! Those perverts will love her even more now!

CLOTHING DOES NOT WORK THAT WAY!!

So what do you think of my list? Did I truly pick the 6 Greatest Henchmen of All Time? Did I miss any of your favorites? Let me hear about it in the comments!

A Few Musings About New DC Stuff

The way the comics industry works is that solicitations for new comics come out about 2 or 3 months in advance, so that shopkeepers can order them. And with the Internet being the way it is, these solicitations are posted online for everybody to read and comment upon. This usually involves the cover and a brief blurb about the story. I enjoy read these every month to look forward to upcoming comics.

Well with this new DC Comics reboot/rejiggering coming up, all their new monthly solicitations are a bit more exciting. What’s the new DC Universe going to be like? Who’s going to be in it? What sorts of adventures are the heroes going to face? Can DC sustain the excitement once we’re past the initial honeymoon phase?

At any rate, the covers for the November Batman books were released today and there were two that drew my attention.

The first is Red Hood and the Outlaws #3.

Specifically the Robin costume in the upper right corner

There’s no blurb to go along with this, only that it looks like the three heroes are trapped in some place that’s making them confront younger versions of themselves from their past. I don’t know if that’s really the case, but I hope it is, because the past Jason Todd/Robin costume looks bleepin’ awesome! It’s a beautiful combination of the original Tim Drake and Jason Todd costumes, updated with modern accessories and style. And the red mask is particularly awesome.

So I don’t know if that’s a realistic look into Jason Todd’s past, or if it’s some fever dream, but it is one awesome Robin costume.

Also interesting Robin news, according to Newsamara, DC has updated their Retailer FAQ to give a little explanation about Robin’s status in the new DCU. Basically, the idea behind the new DCU is that superheroes have only been around for about five years. So how has Batman gone through (at least) four Robins: Dick Grayson, Jason Todd, Tim Drake and now Damian Wayne?

Q: If super-heroes have only existed for five years, how has Batman gone through so many Robins?

A: Robin is an intern program -and a very intensive one at that.

That…kind of puts a bad taste in my mouth. It essentially shortens each Robin’s run down to about a year or so apiece. It also ruins the importance of the role of Robin, saying that Batman strips them off so quickly and moves on to the next one. It takes away from the majesty of Dick Grayson’s tenure as the Dark Knight’s first squire, and weakens the reason why Tim Drake became Robin.

I suppose, like everything else, I’ll have to wait and see how this actually plays out in the real comics. But I don’t like the idea on principle. There were always very specific reasons in the old continuity why Batman moved on to a new Robin. Hopefully those sort of remain, and it’s not just a thing Batman does every year.

The second cover of note is Batman: The Dark Knight #3.

Sultry and silly

We’re introduced to the new Batman villain: The White Rabbit. She’s clearly going for that sultry, sexy vibe, because geek fanboys apparently love buying comics with half-naked chicks in them. That’s probably not debatable (though it’s not one of my reasons for buying), so kudos to DC for grasping the basic concept that ‘sex sells’. The reason it’s drawn my attention is because Marvel Comics has an exact same super-villain named The White Rabbit. She dresses in almost the exact same way, with a sexy outfit, her hair flowing freely and big floppy bunny ears. I realize the concept of the ‘white rabbit’ is probably up for grabs, but somebody at some point just said they didn’t care about the similarities and went for it.

One has to wonder if she’ll be teamed up with The Mad Hatter, Tweedle Dum and Tweedle Dee, the Walrus, the Carpenter or any other of the Wonderland-themed villains that Batman faces.

Or maybe she’s just going to be all sexy and solo.

I’d also like to point out that Batman: The Dark Knight is basically the third solo Batman title that DC is producing this fall. All three have Bruce Wayne under the mask, as opposed to the past year, which has seen Dick Grayson. If we also add in Batman and Robin, that will be four general Batman comics coming out of DC. Isn’t that a little much!?