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Total War: Rome 2 Review


In every entry into Creative Assembly’s truly epic series, the game thrusts you into command of a historic kingdom, competing for dominance in a legendary time period.  Since 2000, Total War has taken players through the Japanese Shogunate wars, the Roman Empire, the Dark Ages, the Colonial period and the Napoleonic wars.  Now, the series returns to revisit Rome, from the rise of the Republic to the conquest of the Empire.

It’s no secret that I’m in love with the Total War series.  In my mind, 2010’s Shogun 2 and its expansions are among the best, most epic strategy games ever made.  With big, epic battles, simplistic gameplay and a plethora of strategic and diplomatic angles to use, you felt like you were in control of your own expanding dynasty.  And, of course, its cooperative campaign was amazing.

Now, Creative Assembly is trying to recreate its success with a follow-up to 2004’s Rome:  Total War.  The campaign, which can be played head-to-head or cooperatively with another player, allows you to play not only as the Roman republic/empire, but any of more than a dozen other countries between 200 BCE until the fall of Rome. Read the rest of this entry

Metal Gear Rising: Revengeance


When Metal Gear Solid was released on PSX, its combination of solid, smart gameplay and deep storyline made director Hideo Kojima a respected name among gamers. Followed by the success of three sequels and several portable renditions, it seemed that Kojima could do no wrong.

As such, fans of Metal Gear have been eagerly awaiting this week’s release of the next-gen spinoff, “Metal Gear Rising: Revengeance.”

The game mashes Ghost in a Shell with Ninja Gaiden in a hack-and-slash beat-em-up with surprising depth. Starring the cyborg, Raiden (one of the central characters from Metal Gear Solid 2 and 4), Kojima took Metal Gear Rising in a new direction, providing fast-paced action and crisp, cutting-edge graphics, Rising was a step away from Read the rest of this entry

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